It even manages to do so without being entirely separate from the rest of the original trilogy. Unlike later titles, like Halo 4 and Halo 5, ODST successfully demonstrates that there is so much more in the Halo universe to explore. Over a decade since its release, affection for the game has grown to surpass initial price criticisms. Bungie captured the feeling of fighting against an insurmountable foe in their swan song.
Launching into space to board the Covenant corvette, watching New Alexandria burn, and the final mission remain highlights in the series thanks to their solemn tone. The campaign has some of the best setpieces in the series despite those changes. Story problems aside, Reach sits in a middle ground between the purity of the first three titles and later installments with Call of Duty-inspired features like loadouts and sprint. RELATED: Games To Play If You Like The Halo Franchise
While little time is given to developing each individual Spartan's character, it's clear from the get-go that the game is not about them. The campaign follows the final days of Spartan team Noble as they put together a last stand against the Covenant on the doomed planet of Reach. Reach's story is nothing short of beautifully tragic.